redo all .mids to lose $$. junk. set em in ez mode. use rockin88 and syn. solid video - davin n jannah; of turret, shorty n syn; screen recs doc cleanin up a song name it a.mid in a dir addin/removin cues, end of song controls makin it go long - can't auto kill em editing raw .song with text editor backups! backup to big and bu; bu gives ta phone/tablet better piano octave (clean up shadow) from guitarcenter.com or somethin think___________________________________________________________________________ why is aria piano sound broke? try a diff piano sfz !! learn how fx and portamento work. track the tonic for better fingering? consistent keys for certain rep'd rhys? add 12,567 to L,R for ez do______________________________________________________________________________ save recorded song as .mid and .wav ! test tempos and stuff songdir/rec/dir_yyyymmdd_hhmm.song (later => .mid, .wav) midicfg browse to device dir sfz loader (sfz2syn+synsnd) does midimp do .mod files? why does ftx table sizing work but not pc songlist? ctrl list show #events in song. 0 sorted to bottom take out tempo? preserve across song load give controls fullname too cue editing verse, chorus, other text lhear/lrn modes not doin hear of lrn tracks right sometimes display seems to "stutter" a little even in wayland DrMap list should combine all midiin devtypes' drum.txt's CtlTr - icon centering - it's always just a "decoration role" on left control editing how to edit cues at nearly same time when hovering MsPos should find most recent ctl given time show it without [+] but which track if not global ctl? and does Draw do sep lines per track for non global ctls? editing tsig,tmpo,ksig flatpak on rpi os.h - File::Open(paths/fn,r) - case INsensitive on read if open fails (prob cuz case), lowercase the paths/fn and StrCm existing paths/fn to find it to open,r PcSng Syn::Put bad valu ch=1 cc=266 valu=226 LegendOfZelda/_not_rated_130000_Pop_6_19_15_Z_Z_Zelda_-_Legend_of_Zelda_- _Bolero_of_Fire_-_Arranged_by_Sinbios' spurious bug: sometimes played notes are echoed instead of shushed black rec trails show in next cue area syn cored on init - can't repro